![]() Firefox is going to do the BG male hairs, and I’m afraid that if I also do them now, we’ll have to use duplicates for the EP’s. Note: About the male hair is purely because there are fewer options for male hair replacement. Some accessory hairs I will do later on.I also want some different hairs for some defaults I already released. ![]() Stuff packs & hairs from random packs I skipped.Help, why do the hairs look weird in my game?.If you’re not sure, try installing a few first and play for a bit to see how it goes. Please consider if your system can handle all NPC’s spawning with cc hair before installing them all. Even the lower poly options are usually a lot higher. Custom hair is much higher in polycount than EA hair.Again, remember that you can only have one default replacement for the same hair at a time. Firefox and I both do female BG hair, so you can have something to choose from.These are default replacement hairs, so I recommend putting them in your overrides folder ( make sure your resource.cfg is set up correctly).As with all defaults, you can only have one in game. Please beware there are multiple versions of some defaults.There is a folder where you can find ALL defaults I made so you don’t have to scroll through all my posts.Want to know what’s coming and what is not? Check it here! Of course you may also just ask me anything.įirst some things general you need to know: I will pin it and edit it every time something changes or when I move to a different step in the process. We’ll both make defaults (mostly) out of IfcaSims retextures. I was inspired by Firefoxsims3, with whom I agreed upon a collaboration style. Hi all! If you haven’t encountered me yet: I’m Mary Jane and I decided to make default replacement hair for TS3. Information on default replacement project ![]()
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